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Bubble Man

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Devlog

  • Launch Day (night)
    May 19, 2021 by Manadono
    that's right cat-wranglers, we are running on version 1.0! we managed to salvage the old aiming code, which is much nicer, so your cursor will never get stuck! If you want that crusty mid-development... Continue reading
  • week 40 (?)
    February 15, 2021 by Manadono#snapshot
    week 40 snapshot is live! a lot has changed since week 30, we have new power ups, new enemies, a hi-score table (that works) and a main menu! from here on most updates will be more content based, whic... Continue reading
  • Week 30 Snapshot
    September 29, 2020 by Manadono#week 30, #update, #snapshot
    week 30 brings some much needed SFX to the game, as well as updated controls (iirc), pickups, menus and a working respawn camera! current known issues - coins are culling themselves fast and I don't k... Continue reading
  • "week 20" snapshot
    July 21, 2020 by Manadono#week 20, #bug, #update, #soundtrack
    Welcome to the newest version of the Bubble Man Project! it what feels like 20 weeks in itself, the week 20 snapshot is here. It features a number of improvements over week 10 including: +Rad Music! +... Continue reading
  • first development snapshot is L I V E
    April 13, 2020 by Manadono#alpha, #snapshot, #week 10
    so the first '10 weeks' of 'work' is available for download RIGHT NOW! judging by the file size limitations, there may have to be some limitations on the number of historic snapshots hosted here on it... Continue reading
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